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PLAYING THE "KingMaker" CARD GAME

- The card game of the ROYAL STING! -

You are on the KingMaker page
"THE GIST OF ACTION CARD PLAY"

"POWER ACTION CARDS"

There are nine POWER Action Cards in the deck which are played to further increase the Point Value of your Suit card or "Faction" of cards, or even another players, by overlaying cards already on the game board.

"ATTACK ACTION CARDS"

There are ten "ATTACK" Action Cards in the deck which are played by overlaying on your opponent players "Factions" on the game board to have a negative or damaging effect on that Faction.

Each Attack card play is a "STING" play, to one degree or another. The Sting play can be of minor damage to the attacked Faction / Player, or on the other hand it can be a devestating and crippling blow for his potential progress toward winning the game with a completed score board, depending on both the particular Attack card played and /or the current make-up and strength of the Attacked players score board. However, in KingMaker it is possible for a player to come from a dead last position to one of being a strong contender, or even one having a commanding lead.

ANY STING PLAY ALSO CATPURESYOUR OPPONENTS ASSETS:

When you play an ATTACK card on an opponent faction it not only reduces that faction's TPV as above, but also "HIJACKS" the attacked Faction / Player by capturing part of his score board asset wins already "checked off" in his scoring area (the tier of "Official" SEATS he won & Votes he won). The Hijack is the "BOOTY" you confiscate for your your reward in making the daring ATTACK action play. Your opponent erases the assets you Hijacked from his score board, and at the same time you "check off" the same Hijacked assets as "wins" on your own score board.

THE ROYAL STING:

The ultimate and most devestating Sting play is the ROYAL STING. The ROYAL STING occurs when a Faction is Attacked by both the STING card and the IMPEACH card. The combination of the two ROYAL STING cards may have been played in any order, by the same player, or different players, any appropriate time during a Race. Whether it be the STING card or the IMPEACH card that is last overlaid on the attacked Faction (and which brings about the ROYAL STING), the player of that last played ROYAL STING card Hijacks 10 Official SEAT wins and 10 VOTE wins for application to his own score board, while the attacked opponent player loses and erases the same.





OTHER CARD GAME AND BOARD GAME LINKS

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You are on the KingMaker page
"THE GIST OF ACTION CARD PLAY"

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©2002 American Gift Bazaar - all features, text, and material - all rights reserved
© Campaign Politiks 1988 T. J. Testa
© KingMaker 2002 T. J. Testa